RYZ™ tools and libraries enable developers to easily incorporate holographic content into new and existing apps and applications for business and consumer use.
San Diego, California, May 24, 2021—
IKIN™, a leading provider of visual technology solutions for businesses and consumers, announced the release of its RYZ SDK, which empowers developers to create holographic and volumetric content for business and consumer applications. Through the RYZ SDK, developers have the opportunity to increase product differentiation and value by incorporating 3D content which can elicit deep emotional experiences.
“Adoption of holographic content in mainstream environments is accelerating and IKIN is empowering developer and ISV communities to expand uses which will enhance human connections,” said Joe Ward, the company’s chief executive officer. “We are giving developers the capabilities and resources to quickly create and monetize holographic content while expanding the value of existing and future offerings.”
The RYZ software development tools are integrated with the Unity Technologies development platform, creating an intuitive design environment that supports creative uses of volumetric and 3D images. Qualified developers have access to open APIs for integration and innovation, are eligible for live on-boarding and installation support from IKIN experts, and will be provided with a full-function desktop display for product simulation, testing, and validation. The display does not require goggles or masks to view holograms and has the same interactive touch screen and ambient light display capabilities as the RYZ Accessory for mobile phones that will be in beta testing shortly and slated for market in early 2022.
In 2020, IKIN and Unity Technologies announced RYZ’s Unity Android SDK. IKIN’s Unity Android SDK provides designers with tools to incorporate holograms and interactive volumetric content in new and existing games and applications for Android devices further expanding the scope of RYZ’s applications.
“We see endless possibilities for holographic content in markets like telehealth and wellness, gaming, IoT, communication, and education,” added Ward. “Access to IKIN’s tools and resources should inspire many innovative thinkers to develop and enhance products and services that impact people and businesses. We are excited to see what human, sensorial, and extraordinary experiences the market will create.”
Developers interested in authorized access to the RYZ toolkit can register at https://ikininc.com/sdk/.
In addition, IKIN will be hosting IKIN University at ITEXPO, June 22, 2021, an up-close workshop for developers at the ITEXPO conference in Miami Beach, Florida. The workshop will give developers the requisite skills and tools to add holographic content into B2B and consumer applications through live demonstrations of building volumetric content for use in existing and emerging apps and applications, transforming 2D objects into 3D volumetric holograms with facial tracking ability, and step-by-step examples from concept to finished product. To learn more about this free-to-attend workshop, please visit https://www.itexpo.com/east/workshops/ikin-university.aspx.
